One of the newer among London's growing collection of escape games, Enigma Quests' magical experience takes its theme from literature's most famous boy wizard. Your team of three-to-five must graduate from a school of witchcraft and wizardry by solving puzzles and tracking down clues. The runes, potions, charms and spells are held in specially designed rooms that are brimming with detail and clever surprises, so your hard thinking is rewarded at each turn. You don't need your own wand to take part but an awareness of the wizarding world will help you appreciate the theme a whole lot more, and probably even make the clues a little easier to crack. But the challenges mostly encourage teamwork so as long as you're not all muggles you'll be fine. Following some impressive tricks and reveals we found the final task a little disappointing, but Enigma Quests offers a fun and imaginative hour of puzzles minus the stress of a ticking clock.
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